* Mesh fixes from the Unofficial Oblivion Patch are included. * Landscape color maps and normal maps edited at the mipmap level to reduce the tiling effect in the distance.
* Advanced normal map techniques used to make landscape textures seem very 3D. * Textures which use the parallax shader have been altered at the mipmap level so that things look very 3D from a distance but do not get the soupy artifacts associated with the parallax effect when viewed close-up. This removes unwanted artifacts parallaxing can cause around corners. * Only parts of the mesh which NEED parallaxing have the parallax flag enabled. * A large number of meshes have been altered to take advantage of the game engine's parallax shader. This makes things seem much clearer and sharper in-game. * Most textures are 4 times the size of the originals.
Now after having the file upload all night, here it is!
I've gotten more than a few requests for this mod to be uploaded, so I went and got permission from Qarl himself, to host the file. There's a patch available for this mod, here.